You can equip three different ones which gives players some strategic choices to make. Keyblades are tuned more towards a specialization this time around, like the Ever After Keyblade boosting your magic and healing abilities. This does, however, add a lot of choice and variation. These Formchanges are flashy and absurd, transforming the Toy Story Keyblade into a giant hammer, or the Monsters Inc. The big change this time, however, is Keyblade Formchanges, letting Sora transform his weapon into an entirely new one.Įach Keyblade has at least one, sometimes two, Formchanges and you can activate them by completing combos and attacks. Variety has always been the name of the game with Kingdom Hearts, but Kingdom Hearts 3 really provides an absurd amount of variation, and that spreads to the basic gameplay and combat systems as well.Īt its core, Kingdom Hearts 3’s combat system is the same as past games, giving you a mix of ground combos, aerial combos, magic, and summons to use. The Tangled world has a fun dancing minigame to play, Pirates of the Caribbean lets you sail your own ship and battle others a la Assassin’s Creed, Toy Story lets you pilot a mech suit called a Gigas. There are also unique enemy types in each world, helping to keep things fresh. The worlds are much larger than that of Kingdom Hearts II, or any of the other games, and there’s a lengthy story attached to each that takes roughly three to five hours to play through. Every Disney world is incredibly detailed and comes with their own unique gameplay mechanics of minigames to help create diversity. Somehow creating these worlds in Unreal Engine 4 has managed to make them look stunningly similar to their actual movie counterparts, but the real joy comes in exploring. Like the plastic-y noise everything makes in the Toy Story world, or the seamless recreation of “Let It Go” in Frozen, or the slightly unnerving way Mike’s single eye moves in Monster Inc. Square Enix has done a stunning job of recreating these Disney worlds, down to the exact details. While there are certainly fewer worlds this time around, Kingdom Hearts 3’s worlds feel grander than ever before. Meanwhile, Riku and Mickey try to find clues about the whereabouts of Terra, Aqua, and Ventus, the Keyblade masters of the past.ĭisney worlds are still front and center in Kingdom Hearts 3, featuring more modern classics than past games, like Frozen, Tangled, and Big Hero 6. ![]() ![]() After failing his Mark of Mastery exam, Sora travels to Olympus to try and regain the Power of Waking. Kingdom Hearts 3 picks up right where the last entry in the series, Dream Drop Distance, left off. It’s so unlike anything else out there, you can’t draw a comparison it’s messy, nostalgic, gorgeous, and confusing all at once. It’s an astounding ode to Disney classics, that does probably the best job a video game has ever done at emulating these classics. It’s a finale to a complex narrative that’s been built up for over 15 years and, somehow, manages to be a satisfying end to so many disparate plot threads. Kingdom Hearts 3 is a game that almost feels impossible to describe.
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